Autore: Tech of Tomorrow
Our picks for Top 5 Big Name PC Games of the Year!
Hey Techfans! 2013 is ending pretty quickly, and one big question that always comes up this time of year in the gaming community is which titles deserve to be Game of the Year. This year saw a lot of great releases on all platforms, with quite a few excellent ones available on PC either exclusively or as part of a multiplatform release, and today I wanted to talk about the 5 big name title games that really stuck out to me this year that I personally enjoyed greatly. This isn’t trying to be a be all end all list of what games were objectively the best hands down this year, but rather just the five games I loved that I’d highly recommend to anyone looking for something good to play.
First off is a title that is technically DLC for another game, but it’s stand alone meaning you can purchase it straight up by itself and enjoy playing without the original, and that’s Far Cry 3: Blood Dragon. Taking the core mechanics of Far Cry 3 and resetting them into an 80’s paradise of movie and cartoon references, Blood Dragon was one of the most hilarious games to come out this year while still providing solid game play. Sure it’s shorter than Far Cry 3 and doesn’t feature the Multiplayer (not that Far Cry 3’s MP was very popular), but in exchange it’s only $ 15 and a non stop source of laughs.
Going along a similar line another single player FPS that I absolutely loved this year was Bioshock Infinite. Personally I was never a huge fan of Bioshock 2, and was disappointed by the quality of writing it had to offer compared to the 1st, and the change of setting and introduction of new characters offered by Infinite made it into the true sequel I had originally hoped for. Adding in a strong core narrative by adding a companion character with a voiced lead, along with some new mechanics and revised versions of old ones, made Infinite one of the biggest hits of this year. The story may have gotten a tad too convoluted at times, but enough holes are addressed via recordings players can search for leading to a satisfying story line for those that work to finish their games.
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Another game I enjoyed this year is technically an expansion pack, but the amount of changes it made to multiplayer and it’s new campaign is enough to compete with certain popular franchises pumping out games every year or two, and that’s Star Craft II: Heart of the Swarm. Alongside revising and expanding the game’s already popular and robust online Multiplayer, HOTS did a great job of also making its’ single player campaign feel unique and engaging. While still featuring unique ways to make better armies than normally allowed in MP, HOTS approached it in a different manner than Wings of Liberty, giving players customization options that were flavored heavily for the Zerg. It also featured a greater number of lite RPG levels focused on just heroes with small armies, and managed to offer a great overall balance of varied and interesting levels.
Next up is a sequal to one of my favorite games of 2011, and both games seem to me to never get the amount of large scale attention they deserve, Rayman Legends. Not only does this game manage to be absolutely gorgeous for a cartoon style game, it also offers a great balance of gameplay that is either difficult when approached in single player, or just straight up silly fun when played in co op with friends. It might look childish to some, but it is by far one of the most concentrated forms of happiness I’ve seen in a game in recent years, and a title I think any remote fan of platformers should give a try. For that matter play Rayman Origins too, it’s only $ 20 most of the time and you can probably find it on sale too this time of year!
I struggled a bit picking a 5th title for this year, and in the end I decided to go with the one game that absolutely surprised me the most, the reboot of Tomb Raider. It’s not as though I expected it to be a bad game, just that given my history with the franchise and the way it had been going, my hopes hadn’t been set particularly high. After picking it up this assumption had been proven completely wrong. Tomb Raider was a breath of fresh air for the franchise, and while it didn’t do anything particularly innovative for it’s genre, it did a fantastic job of balancing platforming, third person shooting, and melee combat. My only real complaint with the single player campaign is that my absolute favorite part of it was somewhat low in supply: the side dungeon puzzles which featured great platforming puzzle design. It’s multiplayer wasn’t anything to write home about, but it did nothing to detract from how much I found myself enjoying the single player. So those were my picks for top 5 games of 2013, this list is by no means the definitive one, as everyone has different tastes and there were a lot of great titles to choose from this year. Thanks for reading and make sure to let us know your picks for this year in the comments!