Categorie
HardwareSoftware

AMD Announces Radeon Pro WX Series: WX 4100, WX 5100, & WX 7100 Bring Polaris to Pros

It’s been a while since we’ve last seen a new workstation graphics card from AMD. With their Fiji GPU not being a good fit for the market, the company hasn’t had a significant update of the lineup since 2014, when Tonga was introduced into the mix. However as part of their SIGGRAPH 2016 professional graphics event, AMD is giving their professional card lineup a proper update and then some.

Announced Monday night, the company is introducing 3 new cards under their new Radeon Pro WX family, the WX 7100, WX 5100, and WX 4100. Powered by the AMD’s new Polaris family of GPUs, AMD is looking to bring the architecture’s power efficiency and display controller improvements to their workstation users. As this is based on the Polaris 10 and Polaris 11 GPUs, like their consumer desktop counterparts, AMD is targeting the bread-and-butter workstation market with their latest wares, in this case meaning the sub-$ 1000 market.

AMD Workstation Video Card Specification Comparison
  WX 7100 W7100 WX 5100 WX 4100
Stream Processors 2048 1792 1792 1024
Texture Units 128 112 112 64
ROPs 32 32 32 16
Boost Clock >1.2GHz 920MHz >1.2GHz >975MHz
Memory Clock ? 5Gbps GDDR5 ? ?
Memory Bus Width 256-bit 256-bit 256-bit 128-bit
VRAM 8GB 8GB 8GB 4GB
TDP 150W? 150W ? ?
GPU Polaris 10 Tonga Polaris 10 Polaris 11
Architecture Polaris GCN 1.2 Polaris Polaris
Manufacturing Process GloFo 14nm TSMC 28nm GloFo 14nm GloFo 14nm
Launch Date Q4 2016 08/2014 Q4 2016 Q4 2016
Launch Price (MSRP) <$ 1000 N/A TBA TBA

Branding aside (more on that later today), the Radeon Pro WX series is essentially a continuation of AMD’s existing FirePro W series lineup and the traditional workstation market it targets. To that end the new Radeon Pro WX cards are retaining the FirePro W series numbering system, indicating which card/tier they are a replacement of.

At the top of the new Radeon Pro WX stack is the WX 7100. The successor to the Tonga based W7100, this is based on AMD’s leading Polaris 10 GPU. Relative to its predecessor then, it should offer a decent performance boost, combining a slightly larger number of SPs with higher clockspeeds. AMD has disclosed that the card will ship with 2048 SPs (32 CUs), which somewhat surprisingly is fewer than a fully enabled Polaris 10 GPU. Meanwhile specific clockspeeds have not been revealed, but given AMD’s 5 TFLOPs minimum, this puts the boost clock at no lower than 1.2GHz.

On the memory side the card will be shipping with 8GB of GDDR5 attached to a 256-bit bus. Clockspeeds have not been disclosed, but the consumer counterpart to this card, Radeon RX 480, used 8Gbps chips, so I’d expect at least 7 for the workstation card. I am a bit surprised that AMD opted to go with just 8GB of memory here – Polaris 10 should be able to support 16GB – but given the price goal and the target market, it makes sense.

On the TDP front I’m still waiting for AMD to post the full specifications of the card. But it’s a very safe bet it’s a 150W card given the GPU configuration and the fact that its predecessor hit the same power target. Speaking of which, like W7100 before it, this is a single slot, full profile card. AMD has once again given the card 4 DisplayPort outputs, this time capable of the newest DisplayPort 1.4 standard.

WX 5100

The second of the new WX trio is the WX 5100. Also based on the Polaris 10 GPU, this card opts for a lower balance of price, performance, and power consumption.  This replaces the Bonaire based W5100, and comes with 1792 SPs (28 CUs) enabled, and a clockspeed that will be at least 1.2GHz. Compared to its predecessor it should be massively faster as AMD has more than doubled the number of SPs, not to mention the clockspeed boost.

Attached to the GPU will be 8GB of GDDR5 memory over a 256-bit bus. Like the RX 7100 AMD has not disclosed memory frequencies here, though I’m going to be surprised if it’s as high as its bigger sibling since it needs to be a cheaper and lower power card. On that note TDPs are not available either; W5100 was a 75W card, but given the use of a mostly enabled Polaris 10, I’m not sure that’ll be the case here. RX 5100 is essentially a second-tier to 7100, which is something that did not exist in the previous FirePro generation.

In terms of build we’re looking at a card that takes a cue from its predecessor, utilizing a single wide, full profile, but overall relatively short card design. AMD is aiming for continuity with the previous generation in their card designs, so WX 5100 should be a drop-in replacement in that respect.

WX 4100

Last but not least we have the WX 4100. This replaces the W4300 as the low performance member of the workstation card family. As you might expect from such a description, this is based on AMD’s forthcoming Polaris 11 GPU, which so far we haven’t seen yet, but we’re told is aggressively power optimized. In terms of underlying hardware we’re looking at a fully enabled Polaris 11 GPU, with 1024 SPs (16 CUs), clocked at no less than 975MHz boost. Relative to its predecessor it should deliver a good performance boost, with 33% more SPs and a modest clockspeed bump.

With regards to memory, we’re looking at 4GB of GDDR5 attached via a 128-bit bus. Memory clockspeeds have not been disclosed. For that matter neither has TDP, but given that this is a Polaris 11 card meant to replace the W4300, it’s a very safe bet that this is a sub-75W card.

For design we’re looking at the only low profile member of the new WX family. The card utilizes a single wide cooler design and is outfit with mini-DisplayPorts in order to get 4 of them on a single low profile card.

Polaris Architecture & Card Availability

While the immediate performance and power efficiency gains afforded by AMD’s Polaris architecture are going to be the biggest piece of news here, Polaris brings other new functionality to the table as well. For the professional graphics market and FirePro/Radeon Pro users, these should be some very welcome changes.

When it comes to the display controller, Polaris represents a big step up from AMD’s prior generation architectures. DisplayPort 1.4 is now supported, which means that these cards can be used to drive 5K monitors via a single port, allowing up to 4 of such monitors to be driven per card. Meanwhile this also brings full and formal support for HDR and its many requirements (e.g. HDR metadata), which should be a boon for media users, especially now that HDR monitors are hitting the market. And though it’s not directly exposed on the new WX cards since all of them use DisplayPort, HDMI 2.0b is also supported, which again for media users should be useful for when they need to work specifically with HDMI displays/TVs via an adapter.

Along those lines, Polaris also introduces AMD’s new video encode and decode block.  This marks the first time that HEVC decode and encode have been available on a FirePro workstation card, This once again is another media-centric feature in the pro graphics workspace, as it allows for much better (and faster) support for HEVC content, including of course HDR content.

Finally, getting back to AMD’s Radeon Pro reformation, among the other changes AMD has announced is that they have significantly extended the warranty period for these new Radeon Pro WX cards. Whereas the older FirePro cards had a 3 year warranty, these new cards come with a 10 year warranty. Looking at the fine print in AMD’s announcement, this is compared of a 3 year warranty plus a 7 year extended warranty. I suspect this means that support after 3 years is more limited (e.g. possibly only hardware support and critical security fixes), but we’ll see what AMD has to say. But to put this in perspective, if you went back 10 years from now, this would mean AMD would still be supporting their ancient DX9-era R500-based FireGL 7300.Raja Koduri quipped that he’s never heard of anyone using a workstation card for 10 years, and I don’t doubt he’s right.

Wrapping things up, the new Radeon Pro WX series cards will be released in Q4 of this year. AMD has not announced pricing at this time beyond the fact that the entire lineup will be under $ 1000. Pricing will be released closer to launch, though as AMD themselves have noted, most of their sales are via preconfigured OEM workstations, so the bulk of their customers will never buy a card directly to begin with. In any case, AMD’s regular OEM partners such as HP have already announced their support, so we should be seeing WX-equipped workstations show up in Q4 as well.

Autore: AnandTech

Categorie
HardwareSoftware

AMD sticks an SSD into a GPU

1TB close to hand

AMD ‘s Radeon Pro Solid State Graphics (SSG) card will have a 1TB SSD onboard for storage or as a supplement to on-board volatile memory.

The idea is to fix a problem with ever increasing file sizes which need more memory and storage. Typically a GPU tops out at 32GB of memory, which limits the processing of large amounts of data. However, the SSD will add a terabyte of memory, allowing larger chunks of data to be lined up for processing on the GPU. AMD says it can store pre-processed graphics or video for delivery to screens.

If the SSD is on the GPU it can deliver this a lot faster and the hardware could be useful for video editing and virtual reality.

It could also solve the problems of VR machines as it can line up a lot of data on the SSD beforehand and the issues of 4K because it will be easier to stream multiple screens simultaneously.

AMD said that placing an SSD next to the GPU also cuts internal PC bandwidth issues and you can also use it as a window’s storage drive, if you must.
At the moment we only have the technology in a developer’s kit, which AMD will show to the assorted throngs at the SIGGRAPH conference in Anaheim, California, this week.

The Radeon Pro SSG will initially be sold as a development kit for $ 9,999. AMD is hopeful it will have a few products around in the first quarter next year.

Raja Koduri, senior vice president and chief architect of AMD’s Radeon Technologies Group said that SSDs paired with GPUs as persistent memory will be a feature in more GPUs moving forward, and usage models will develop over time.

Autore: Fudzilla.com – Home

Categorie
HardwareSoftware

Font sfocati in Google Chrome, come risolvere?

Aggiornando il browser di Google alla versione 52, alcuni utenti hanno riscontrato un comportamento anomalo. Google Chrome mostra caratteri sfocati, irregolari o comunque posizionati in maniera inadeguata in molti siti web.
Il problema sembra tanto più sentito ed evidente quanto minore è la diagonale dello schermo. In altre parole, sono gli utenti che adoperano dispositivi dotati di display ridotto a segnalare il problema con maggiore frequenza.

È il risultato della decisione degli sviluppatori di Chrome di abbandonare il supporto GDI per il rendering dei caratteri. Si tratta di tecnologia legata al passato e considerata ormai obsoleta. La decisione è spiegata, tecnicamente, in questo post e ha a che fare con l’abbandono di Windows XP e Windows Vista da parte del browser di Google.

Nessun utente potrà quindi accedere alle impostazioni avanzate di Chrome per disabilitare la tecnologia DirectWrite che sarà sempre utilizzata per default. La casella (o flag) che fino a Chrome 51 permetteva di disabilitare l’impiego di DirectWrite è stata infatti rimossa.

Come risolvere il problema dei font sfocati in Chrome?

Caratteri sfocati e poco leggibili in Chrome: gli interventi applicabili

Per rendere più leggibili i caratteri che compongono le pagine web aperte con Chrome e provare a risolvere il problema dei font sfocati, si possono seguire – uno dopo l’altro – i seguenti passaggi:

1) Attivazione della funzionalità ClearType di Windows
Portandosi nella sezione Schermo del Pannello di controllo si dovrà cliccare su Modifica testo ClearType. In Windows 10 si dovrà invece scegliere Impostazioni, Schermo, fare clic su Impostazioni schermo avanzate quindi su Testo ClearType.

Font sfocati in Google Chrome, come risolvere?

Nella schermata successiva, bisognerà attivare o comunque assicurarsi che sia abilitata la casella Attiva ClearType.

Font sfocati in Google Chrome, come risolvere?

2) Nel caso in cui il precedente intervento non dovesse sortire il risultato sperato, si potrà aprire il Pannello di controllo di Windows, selezionare l’icona Sistema, scegliere Impostazioni di sistema avanzate, portarsi all’interno della scheda Avanzate, premere il pulsante Impostazioni nel riquadro Prestazioni quindi disattivare Smussa gli angoli dei caratteri dello schermo.

Font sfocati in Google Chrome, come risolvere?

3) Un’altra possibile soluzione consiste nel forzare il ridimensionamento dell’immagine su quegli schermi che sono contraddistinti da un elevato valore di DPI.

Per procedere si può cliccare con il tasto destro su collegamento all’eseguibile di Google Chrome, scegliere Proprietà e portarsi all’interno del campo Destinazione.
Nel caso in cui le virgolette non fossero già presenti, bisognerà “cingere” tra doppie virgolette il percorso facente riferimento all’eseguibile di Chrome (chrome.exe) quindi aggiungere quanto segue:

/high-dpi-support=1 /force-device-scale-factor=1

Font sfocati in Google Chrome, come risolvere?

Analogo risultato è solitamente ottenibile accedendo alla scheda Compatibilità quindi spuntando la casella Disabilita ridimensionamento schermo per valori DPI alti.

Font sfocati in Google Chrome, come risolvere?

Dopo ogni intervento, suggeriamo di chiudere completamente, attendere qualche istante quindi riavviare Chrome per verificare il comportamento del browser.

Autore: IlSoftware.it

Categorie
HardwareSoftware

Radeon PRO WX: AMD presenta 3 schede per le workstaton grafiche

Accanto alla scheda Radeon PRO SSG, della quale abbiamo parlato in questa notizia, AMD ha annunciato al Siggraph una nuova famiglia di schede video destinate ai professionisti della grafica. Si tratta della famiglia di prodotti Radeon Pro VX, composta al momento da 3 schede.

radeon_pro_wx_7100.jpg (89501 bytes)
Radeon PRO WX 7100

  • Radeon PRO WX 7100: è la proposta più potente, con GPU Polaris 10 in declinazione da 32 compute units per una potenza di elaborazione superiore a 5 TFLOPs. La dotazione di memoria video onboard è pari a 8 Gbytes, su bus da 256bit.
  • Radeon PRO WX 5100: è la proposta di fascia media, con GPU dotata di 28 compute units per una potenza dichiarata superiore a 4 TFLOPs; la dotazione di memoria video onboard è pari a 8 Gbytes, abbinata a bus da 256bit di ampiezza.
  • Radeon PRO WX 4100: è una scheda di ridotte dimensioni, compatibile con le workstation più compatte grazie al design a mezza altezza. Integra 16 compute units, per una potenza di elaborazione dichiarata in oltre 2 TFLOPs; la dotazione di memoria onboard è pari a 4 Gbytes, con bus da 128bit di ampiezza.

radeon_pro_wx_5100.jpg (114028 bytes)
Radeon PRO WX 5100

Tutte le schede sono dotate di 4 connessioni Display Port, di tipo mini per la scheda Radeon PRO WX 4100 e standard per le altre due schede. Il sistema di raffreddamento è complessivamente compatto, con un singolo slot d’ingombro per tutte e 3 le schede così da facilitarne l’installazione in tutti i case. Le specifiche tecniche dichiarate da AMD lasciano facilmente intendere come queste schede siano basate sulle stesse GPU Polaris delle corrispondenti versioni desktop: GPU Polaris 10 per Radeon PRO WX 7100 e Radeon PRO WX 5100, mentre modello Polaris 11 per la scheda Radeon PRO WX 4100.

radeon_pro_wx_4100.jpg (82634 bytes)
Radeon PRO WX 4100

Mancano indicazioni specifiche sui prezzi e sulle disponibilità; per la scheda Radeon PRO WX 7100 AMD indica un livello inferiore a 1.000 dollari, mentre per il periodo di commercializzazione riteniamo bisognerà attendere alcune settimane.

Tra gli annunci di AMD al Siggraph non manca anche una componente software: il l’engine di rendering FireRender è stato ufficialmente lanciato con il nome di Radeon ProRender, andando quindi a prendere il nome Radeon Pro che AMD vuole utilizzare per caratterizzare tutti quei prodotti destinati ai professionisti della grafica e della programmazione. Il tool di rendering è offerto con licenza open source e rientra all’interno dell’iniziativa GPUOpen, sviluppata dall’azienda americana per fornire agli sviluppatori una serie di strumenti necessari per gestire al meglio la creazione e lo sviluppo di nuovi titoli 3D.

AMD mette a disposizione plugin Radeon ProRender per Autodesk 3ds Max, Solidworks e Rhino; a breve è atteso anche un plugin specifico per Maya. Radeon ProRender è disponibile per sistemi operativi Windows, Linux e OS X ed è compatibile con le schede video e le CPU AMD, oltre che con le soluzioni sviluppate da altri produttori di CPU e GPU.

Autore: Le news di Hardware Upgrade

Categorie
HardwareSoftware

AMD Announces Radeon Pro SSG: Polaris With M.2 SSDs On-Board

As part of this evening’s AMD Capsaicin event (more on that later), AMD’s Chief Architect and SVP of the Radeon Technologies Group has announced a new Radeon Pro card unlike anything else. Dubbed the Radeon Pro Solid State Graphics (SSG), this card includes M.2 slots for adding NAND SSDs, with the goal of vastly increasing the amount of local storage available to the video card.

Details are a bit thin and I’ll update this later this evening, but in short the card utilizes a Polaris 10 GPU and includes 2 PCIe 3.0 M.2 slots for adding flash drives to the card. These slots are then attached to the GPU (it’s unclear if there’s a PCIe switch involved or if it’s wired directly), which the GPU can then use as an additional tier of storage. I’m told that the card can fit at least 1TB of NAND – likely limited by M.2 MLC SSD capacities – which massively increases the amount of local storage available on the card.

As AMD explains it, the purpose of going this route is to offer another solution to the workset size limitations of current professional graphics cards. Even AMD’s largest card currently tops out at 32GB, and while this is a fair amount, there are workloads that can use more. This is particular the case for workloads with massive datasets (oil & gas), or as AMD demonstrated, scrubbing through an 8K video file.

Current cards can spill over to system memory, and while the PCIe bus it’s still much slower than local memory, plus it is subject to the latency of the relatively long trip and waiting on the CPU to address requests. Local NAND storage, by comparison, offers much faster round trips, though on paper the bandwidth isn’t as good, so I’m curious to see just how it compares to the real world datasets that spill over to system memory.  Meanwhile actual memory management/usage/tiering is handled by a combination of the drivers and developer software, so developers will need to code specifically for it as things stand.

For the moment, AMD is treating the Radeon Pro SSG as a beta product, and will be selling developer kits for it directly., with full availability set for 2017. For now developers need to apply for a kit from AMD, and I’m told the first kits are available immediately. Interested developers will need to have saved up their pennies though: a dev kit will set you back $ 9,999.

Autore: AnandTech